﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class GW_MENU : MonoBehaviour
{

	void OnEnable ()
	{
		AudioManager.instance.PlayMusic (AudioClipType.BGM_TItle);
	}

	public void Play ()
	{
		WindowManager.OpenWindow (WindowName.GW_SELECT_LEVEL);
		//AdsControl.Instance.ShowBanner ();
	}
}
